Collect the ingredients to make the Thaw Elixir: Clump of Frostbitten Suet, Fresh Winterberries, Cold-Resistant Eggshells & Grawl Firestone.
I couldn’t just start from Elixir Recipe because it is out in the open world and not instanced. So I had to redo Precocious Aurene up till the story quests Elixir Recipe & Elixir Cookin’. This was what I did to get the buff again: Even after finishing the grawl Renown Heart quest, players cannot buy the Grawl Firestone from the kodan, Sun Warming. Players have been complaining that once the buff wears off after 14 hours, they are not able to get the buff back again. To survive in this area, players need the Cold Resistance buff. The northeast area of this zone is called The Bitter Cold. 5 Fire Magic).In Guild Wars 2’s new Living World Season 3 episode, there is a new zone called Bitterfrost Frontier. 3 Hammer Mastery, Two-handed), Fire Wand (Fire Dmg: 3-4 req. 5 Protection Prayers), Ascalon Maul of Fortitude (Blunt Dmg: 11-17 req. 3 Water Magic, Two-handed), Protective Icon (Energy +6 req. Death Magic, Two-handed), Water Staff (Energy +4, Cold Dmg: 3-4 req. 4 Domination Magic, Two-handed), Bone Staff (Energy +4, Cold Dmg: 3-4 req. Reward: 250 xp, skills: Fireball (E), Phantom Pain (Me), Smite (Mo), Shadow of Fear N), Lightning Reflexes (R), Hamstring (W).įootman Tate (for Quest: Frontier Gate Fugatives)ģ Charr Carvings: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. Help Cynn and Mhenlo rescue the Merchant Caravan. 3 Hammer Mastery), Earth Wand (Earth Dmg: 3-4 req. 5 Healing Prayers), War Hammer of Fortitude (Blunt Dmg: 11-17 req. 5 Water Magic), Healing Ankh (Energy +6 req. 4 Blood Magic), Frost Artifact (Energy +6 req. 4 Illusion Magic), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. 3 Water Magic).ģ Stormy Eyes: Jeweled Staff (Energy +4, Chaos Dmg: 3-4 req. 4 Tactics), Water Wand (Cold Dmg: 3-4 req. 5 Divine Favor), Runic Shield (Energy +5, Armor: 5 req.
5 Fire Magic), Divine Symbol (Energy +6 req. 5 Death Magic), Flame Artifact (Energy +6 req. 5 Inspiration Magic), Truncheon (Cold Dmg: 3-4 req. 5 Air Magic).ģ Ferid Carpaces: Jeweled Chakram (Energy +6 req. 4 Tactics), Air Wand (Lightning Dmg: 3-4 req. 4 Curses, Two-handed), Crimson Carapace Shield (Armor: 6 req. 4 Earth Magic, Two-handed), Wicked Sfaff (Energy +4, Dark Dmg: 3-4 req. 4 Blood Magic, Two-handed), Earth Staff (Energy +4, Earth Dmg: 3-4 req. 4 Domination Magic, Two-handed), Cruel Staff (Energy +4, Dark Dmg: 3-4 req. Reward: 500 xp, Smiting Rod (Light Dmg: 2-4).ģ Ornate Grawl Necklaces: Inscribed Staff (Energy +4, Chaos Dmg: 3-4 req. Go north of the Wall in the Eastern Frontier and follow the road to Surmia. 3 Marksmanship, Two-handed), Focus Item (Energy +6 req. Reward: 1000 xp, Longbow (Piercing Dmg: 9-13 req. Return to Warmaster Riga for your reward. Search the Eastern Frontier and Pockmark Flats for Footman Tate and Footman Quinn. Orion (Mage Henchman), Alesia (Healer Henchman), Reyna (Archer Henchman), Stefan (Fighter Henchman). Few venture past this point, and those who do rarely return to tell of their travels. One of the few working gates left in the Great Northern Wall, Frontier Gate marks the border between the remaining survivors of Ascalon and the lands to the north, now occupied by the Charr.